Here’s Why ‘Destiny 2’ Can’t Bring Back Year 1 Armor (Yet), And How To Fix That

Destiny 2Bungie

One common refrain among Destiny players is that it makes little sense to keep making old gear irrelevant at this rapid of a pace. When armor received random rolls in year 2, for instance, the solution was not to just give all current sets random rolls and actual perks, but instead to just leave them with…literally nothing, allowing only year 2 armor and beyond to roll with actual perks.

What this means is that everything players worked to earn in year 1 is functionally useless, because having armor with no perks is a recipe to be at a huge disadvantage in every activity. But that means leaving tons and tons of sets behind. Ones from every destination, old Eververse sets, sets from Zavala and Shaxx, from the raid and Trials and Iron Banner. Those damn Solstice sets that we grinded for ages for. None of that is useful, and even if you can require it from collections, there’s no actual point in doing so without perks.

The problem is that you can’t just flip a switch and grant everything rolls all of a sudden because of the way the current economy and acquisition system is set up.

Right now for say, planetary vendors, you can simply buy individual pieces of armor directly from them. Even if you disallowed random rolls on those pieces, you can also turn in materials for engrams, materials that Spider now sells for legendary shards. What that would mean is that it would only cost you a handful of shards to keep rolling and rolling and rolling for god tier loot with the exact perks you wanted, but changing the Spider economy would mess things up for say, infusion.

Raids, Trials, Eververse and Iron Banner stuff are each their own issues, but Bungie isn’t even attempting to try and find a fix for any of it. So I will, because this is just way, way too much stuff to leave behind, and the more stuff there is try and acquire, the more engaged players will be. More so than getting their 98th Tangled Web set, that’s for sure.

Destiny 2Bungie

Planetary Vendors – No longer sell individual pieces of gear, and no longer accept materials for random engrams. Give each a “heroic” bounty that gives out one piece of planetary gear a day (not powerful, just themed). Give planetary set rewards at the end of adventures that take place there. Have an increased chance to drop planetary sets when on patrol or running strikes in those areas. You could even add planetary gear to the Prime Engram loot pool so give Rahool more of a selection.

Raids – Just let people run the old raids and raid lairs and have gear drop like normal. You don’t get raid gear fast enough to make this a farming problem, so if people really want to hunt for good rolls on old gear this way, let them. Who cares.

Year 1 Crucible, Iron Banner and Vanguard sets – Allow players to pick between turning in tokens for old sets or new ones. If you want to encourage people to give the new set a shot, make getting the old set like, twice as expensive or something in terms of how many tokens gets you a piece. But it would still be a way to acquire stuff. Also periodically drop old gear as rewards in those activities.

Destiny 2Bungie

Trials – I do not have a great answer for this one. Given that Trials no longer exists, these sets may have to stay dead. You could do something crazy like offer Xur 150 shards for one random piece of Trials gear you’ve already acquired, now with rolls, but this is a tough one given that the activity is just not in the game at all.

Escalation Protocol – Literally nothing needs to change. Just let people keep grinding it for random EP gear, it’s probably the best damn armor in the game. I never completed it enough to get full sets back when it was relevant, but at 650 power I sure have now even with just a couple randoms, and it’s a bummer that gear is just pointless now (outside of the weapons).

Solstice Gear – Another tough one because this was a one-time-only event. At the very least, just give everyone random rolls on the pieces they still have. They might suck, but at least they’d have the potential to use them. I’m not sure how more rolls would work for these unless there was some sort of grand re-roll mechanic for everything, but that’s an issue for another day.

Destiny 2Bungie

Eververse/Holiday sets – You may have heard my philosophy that putting armor in Eververse at all is BS and all of this stuff should just be in the general loot pool. Put all old sets in there now with random rolls, and stop doing limited time only sets that are literally impossible to effectively farm for rolls.

The other, easier solution to all of the above is just to allow armor transmogrification, meaning you can pay some currency to make any rolled armor you want look like any piece of gear you’ve acquired. This may be the easiest fix if you don’t want to jump through all the above hoops, and I’ve already written about that extensively.

I don’t know if I’ve covered every old armor set in the game here, but that’s a good chunk of them. There is a way to make this work, and it really makes no sense that A) Bungie would take so time designing this stuff and B) players would take so much time earning it only to have be made irrelevant in a year’s time. That isn’t how loot-based games like this are supposed to work, and there are fixes here if Bungie wants to pursue them.

[“source-forbes”]

Mobile apps may or may not be collecting your child’s data—but here’s why you should assume they are

This week two democratic senators are calling on federal regulators to investigate if children’s apps are tracking their data.

Senators Edward Markey of Massachusetts and Richard Blumenthal of Connecticut sent a letter on Wednesday to the Federal Trade Commission, writing they are concerned that numerous apps are potentially violating the law.

Without explicit parental consent, it is illegal to collect data on children under the age of 13 according to the Children Online Privacy Protection Act, which went into effect in 2000.

This comes after last month when the New Mexico Attorney Generalsued the maker of app Fun Kid Racing, as well as the online ad businesses run by Google, Twitter and three other companies.

The suit accused the companies of violating the law, and that Google misled parents by allowing apps to remain in its Google Play store children’s section after it was notified by researchers that thousands of apps may be tracking young children.

“The problem is this – we don’t know where the onus lies,” New York Times reporter Edmund Lee told CNBC’s “On the Money” in an interview.

Lee says the law isn’t clear on whether it should be the platform such as Google or Apple to make sure the apps in their stores are complying with the law, whether it’s up to the game developer or if it should be up to the third party data firm tracking the data.

“So there’s a whole system in place that everyone keeps passing the buck and there’s no case law yet,” says Lee. “Even the legislation – it’s not entirely clear who is ultimately responsible.”

Fortnite

So what should a parent do if they are concerned their child is being tracked?

Lee says, “You should just assume it’s going to happen you should assume you’re going to be tracked.”

“Right now it’s the ‘Wild West’ there are very few protections, few sort of places of enforcement around it, and that’s why it’s hard as a parent and as a kid to navigate,” he added.

However, Lee notes most of these are harmless games, and the tracking data is used for advertising purposes, which is how these companies make money.

For parents worried about their child’s privacy – Lee says he tells his own daughter to keep her communication online only with people she knows.

“You’re not going to be able to look and know every single piece of data that’s being floated out there until there’s legislation and case law in place. But in the meantime make sure you know who your kid is talking to and it shouldn’t be strangers and it shouldn’t be someone they just met online.”

[“source=businessinsider”]

Xiaomi Mi A2 Set to Launch in India Tomorrow: Here’s Everything You Should Know

Xiaomi Mi A2 Set to Launch in India Tomorrow: Here’s Everything You Should Know

Xiaomi Mi A2 India launch live stream is scheduled to start at at 4pm tomorrow

HIGHLIGHTS

  • The Xiaomi Mi A2 launch event is scheduled to start at 4pm on August 8
  • It will be live streamed for fans to watch in real-time
  • Xiaomi will give 100 people who register for the live stream F-codes

Xiaomi Mi A2 India launch is scheduled to start in less than 24 hours, marking the entry of only the second Xiaomiphone part of the Android One initiative in the country. The new Mi A2 smartphone is the follow-up to last year’s Mi A1, and the company is emphasising its cameras in its social media teasers. Gadgets 360 has previously learnt the smartphone’s base variant, unveiled in Spain last month, will not be coming to the Indian market. Instead, the 4GB RAM and 64GB storage model will serve as the entry point for the new model. Also, the smartphone will be an Amazon exclusive in India. The specifications of the handset are already known, so the Xiaomi Mi A2 price in India will be the big draw for all the fans. Here’s what you should know about tomorrow’s launch:

Xiaomi Mi A2 live stream

The Xiaomi Mi A2 India launch is scheduled for 4pm IST, and there will be a live stream. However, the link is not yet live, and we will update this story as and when it becomes available. Xiaomi fans looking forward to the Mi A2 launch in India can register for the live stream on the official site and 100 of these registrants will win F-codes for the handset.

Xiaomi Mi A2 price in India, specifications

As mentioned above, the Mi A2 price in India is not yet known. The smartphone was unveiled with price tag of EUR 279 (about Rs. 22,500) for the 4GB RAM + 64GB storage variant and EUR 349 (about Rs. 28,000) for the 6GB RAM + 128GB storage option. While the former is confirmed to launch in India at tomorrow’s event, the company was said to be still deliberating on the latter.

ALSO SEEXiaomi Mi A2 vs Mi A2 Lite: What’s Different?

As for the specifications, the dual-SIM (Nano) Xiaomi Mi A2 runs an optimised stock version of Android 8.1 Oreo, certified by Google’s Android One programme, and sports a 5.99-inch full-HD+ (1080×2160 pixels) display with a 18:9 aspect ratio, 2.5D curved glass, and Gorilla Glass 5. It is powered by an octa-core Qualcomm Snapdragon 660 SoC, paired with an Adreno 512 GPU.

 

In the camera department, the handset sports a dual rear camera setup. It consists of a 12-megapixel Sony IMX486 with f/1.75 aperture and 1.25-micron pixels, and a 20-megapixel secondary Sony IMX376 sensor with f/1.75 aperture and a 2-micron 4-in-1 Super Pixel size. The rear camera setup comes with dual-tone LED flash and PDAF. On the front, the handset gets a 20-megapixel Sony IMX376 selfie camera with f/1.75 aperture, fixed focal length, and a soft-LED flash. There is a 3,010mAh battery under the hood, and the India variant will come with Quick Charge 4 for fast-charging support.

In terms of connectivity, the smartphone includes 4G LTE, Bluetooth v5.0, dual-band Wi-Fi 802.11ac, Miracast, an IR emitter, and USB Type-C. There is no 3.5mm headphone jack on the Xiaomi Mi A2. Sensors on the handset include accelerometer, ambient light sensor, gyroscope, and proximity sensor.

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Xiaomi Mi A2

Xiaomi Mi A2

  • KEY SPECS
  • NEWS
Display5.99-inch
Processor2.2GHz octa-core
Front Camera20-megapixel
Resolution1080x2160 pixels
RAM4GB
OSAndroid 8.1 Oreo
Storage32GB
Rear Camera20-megapixel
Battery Capacity3010mAh
BUY AT
  • Xiaomi Mi A2
    Launching 8th August
    Buy

[“Source-gadgets.ndtv”]

Moto G6, Moto G6 Play, Moto G6 Plus to launch today: Here’s how to watch the live stream at 7PM IST

Moto-G6-leak

Lenovo-owned Motorola is all set to launch the Moto G6-series smartphones later today. The event is set to take place in Sao Paulo, Brazil, and it will kick off at 10:30AM (Brazil local time), which is 7:00PM in India. Motorola will also live stream the event on its Facebook Page here.

The Moto G6-series will include the Moto G6, the Moto G6 Play and the Moto G6 Plus variants. The Moto G6 Play is expected to be an entry-level variant with single camera at the back, whereas the Moto G6 and Moto G6 Plus are expected to feature dual cameras at the back. All three smartphones are expected to come with full-screen displays and 18:9 aspect ratio.

A home button with fingerprint sensor embedded inside it is also expected under the display. In the hardware department, the Moto G6 Play is expected to be powered by a Snapdragon 430 quad-core SoC, and feature a massive 4,000mAh battery.

The Moto G6 is expected to be powered by a Snapdragon 450 octa-core SoC paired with 3GB / 4GB RAM and 32GB / 64GB on board storage. Talking about dual cameras, one is expected to be a 12-megapixel primary sensor along with 5-megapixel secondary sensor to add DSLR-like bokeh effects to your photos. A 16-megapixel front camera is also expected to be in tow.

Moto G6, Moto G6 Plus show up on retail website, revealing prices

Also Read

Moto G6, Moto G6 Plus show up on retail website, revealing prices

Lastly, the Moto G6 Plus will likely be powered by a Snapdragon 630 or Snapdragon 660 octa-core SoC, with 4GB of RAM and 64GB onboard storage. It is expected to sport the same dual cameras at the back, as the Moto G6. All three smartphones in the Moto G6-series are expected to run Android 8.1 Oreo out of the box.

Moto G6 Plus, Moto G6 and Moto G6 Play renders show off the phones in various color options

Also Read

Moto G6 Plus, Moto G6 and Moto G6 Play renders show off the phones in various color options

In terms of pricing, the Moto G6 Play is expected to be around $200, which is about Rs 13,000, the Moto G6 around $250, which is about Rs 16,300. There is no word on the pricing of Moto G6 Plus, but with the launch event less than an hour away, we will know more about it when Motorola officially makes the announcement.

[“Source-bgr”]